Game
Imperial Times



6 years ago

I have been working the Imperial Times event system and battle system. The event system will produce various semi-random events as well as events that fire when certain condition are met. These can include revolts, poor harvests, and espionage.




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Since I have been working full time as a game developer, work on Imperial Times has slowed to a bit of a crawl, but here are a couple of screenshots from the naval battle system I have been working on.

The first demo (beta) build of the game has been uploaded here on Game Jolt today - May 23, 2019. As mentioned in the description, the empire management side of the game is very developed.

Just some new background for the opening scenes.

Just some new backgrounds for the opening scenes.

So

i may or may not make an full art of some person or i may just leave this like that-

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!