Game
Imperial Times



7 years ago

Just some new background for the opening scenes.




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The first demo (beta) build of the game has been uploaded here on Game Jolt today - May 23, 2019. As mentioned in the description, the empire management side of the game is very developed.

I have been working the Imperial Times event system and battle system. The event system will produce various semi-random events as well as events that fire when certain condition are met. These can include revolts, poor harvests, and espionage.

Just some new backgrounds for the opening scenes.

Since I have been working full time as a game developer, work on Imperial Times has slowed to a bit of a crawl, but here are a couple of screenshots from the naval battle system I have been working on.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shadow The Hedgehog X pixel art

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!