Next up
Spent alot of time trying to get the Gamejolt API to work, as I wanted to get leaderboards and trophies but it couldn't log me in. Barely worked on the game itself
So this is the current state of the levels, the different colored enemies/crates appear every level, and have more health than the last (btw this is made in Fusion 2.5)
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Finished work on the emotions of a new character for the tank universe
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Art made for my friend @ungerbibs
. Much love for this <3
Sonic X pixel art.
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!










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