Game
The House With The Broken Clock
20 days ago

I have released a small patch. It doesn't cover everything that needs to be fixed, but it does fix some of the issues. I am still working on some and thinking about how to fix others. This is just a small patch for what I got done today.




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Update for the upcoming game update is here for you.

I have shrank and I am reworking the basement. I added new and reworked the events in the basement. I added a new area that connects to the hallway. I added new music and a new monster.

Here is a look into the map reworks that are coming in the new update. This map has litterally been cut down by half in height and width.

Reworking the basement is going to scare me because of the plans that I had for it that I haven't done.

I’m trying to do some pixel art to get into the groove of doing it again. Can I get some opinions on this little thunder storm.

Working on a new mechanic for the game that is the one I said I think could improve the game.

These are all a few screenshots from me working on the game itself. I know I have posted a lot today, but I wanted to make sure I got a good amount of information to you guys since you're behind the rest of the places I post.

I have both versions of the Act I sound track scheduled. The difference is the Deluxe has 5 more songs. I will keep the release date as long as I can, but I’m hoping it will get accepted. Average length is 1 minute 50 seconds.

Hear me out okay. I was thinking about adding kitchens to the save rooms and letting players sometimes find ingrediants to make healing items. This won't take away finding them and being able to buy them.

It is kind of an attempt to balance out some stuff

The first set of songs from my game are coming out on streaming in December. I’ll be releasing more early next year as I make them.

https://unitedmasters.com/m/the-house-with-the-broken-clock-act-…

The first look at the newest update is the cave overhaul.

Outside of working on this game I have been working on music as a constant side project for like a year or two now with my current music project. It is as a way to learn music production and theory so it could add to my projects such as my game.