I have been conflicted on whether or not I should create my new Game WIP on a new engine.
This was hard because I didn't know what engine would fit my game design and give me creative freedom, especially since I'm only familiar with scratch.
Godot seems like a good engine that is easy to learn, and it also fits the design I'm going for on my game and I'm going to commit to learning this engine as good as I can so I can start the Coding for my Game WIP.
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