Indev 5.
Now in development.
Completely reworked lighting, AI Goes in hunt mode when cameras and traps are triggered and windows are broken.
Added foliage.
Finished secret sections.
Added trashcan flying.
Indev 5.
Now in development.
Completely reworked lighting, AI Goes in hunt mode when cameras and traps are triggered and windows are broken.
Added foliage.
Finished secret sections.
Added trashcan flying.
Indev 6
Hello.
Whoever guesses the game wins early access to this side project
Update
GNT
GNTR Soon
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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