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Mario and Luigi: Superstar Simulator
1 year ago

I haven't posted much because all of the work I'm doing is just optimizing. Any talk I'd do about it wouldn't be too interesting. I do have a little something though. Here's a work in progress of Knuckles' last attack




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Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

For this next boss, I'm actually making something normal for once lmao (wip)

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

What if Sonic.exe was Sega official:

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

amy looks so cute

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)