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The Last Man Standing
8 months ago

I heard you guys! Updated the main menu background to match the game’s style better and changed the text font too. #gamedev

As you guys suggested, I’ll be adding some text pop-up animations and a cool parallax effect for the background buildings.




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Working on the Game Over menu! I’ve added a timer, enemies killed, waves completed, and a total score display. What do you guys think? #gamedev

You can now skip the intro text! Also, disabled all other UI elements to keep the player focused on the intro. Thoughts? #gamedev

Took your advice and moved the text to make it less distracting, looks much better now!

Also, if you guys have any cool intro line ideas to set the tone, I’d love to hear them! #gamedev

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Working on an intro sequence before gameplay begins. Thoughts? #gamedev

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Added wall noise, floor cracks, and a few other tweaks. Does the “After” feel more unsettling? #pixelart #horror

Just got back to working on my game!

I added a small feature that makes interactable items stand out by giving them a subtle flickering effect. Thoughts? #gamedev #horror

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Latest Updates:

- Built a simple wave system that spawns different enemy types simultaneously.

- Added a countdown before each wave.

- Displayed enemy count.

Thoughts? #gamedev