Game
Super Mario Bros Lethal Impact
8 months ago

I honestly will continue some day these games, but for now im just tired of the "exe" community, something made me realize how much i hate to make this type of games, lot (like a LOT) of people only wants good art even if the gameplay just sucks.




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Yo, Lethal have 150 followers, if we manage to reach 200 followers will change the banner and submit builds of Lethal and Unbrotherhood (obviously aren't gonna be finished yet, gonna be like previews)

Smol background 4 castle section of MIND level

Mario, why are you so gray?

Mario, ¿Por qué eres tan gris?

If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.

I drew Rustbolt head from pvz heroes cuz gonna use it (4 now) on my new youtube channel

I am gonna show random stuff of PvZ and previews of Evo Cross and Eternal https://www.youtube.com/@RuZtyd

Made a pixel art 4 this video

https://youtu.be/yv0TOlC46Jo

I'm gonna submit some vids of our project "PvZ Evo Cross", check it if ya can.

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

I just need to add enemies and a warp system to submit an alpha with the first 3 levels (1-2 and 1-3 will be different) :D.

Con añadir enemigos y un sistema de warps podre subir una alpha con los primeros 3 niveles (El 1-2 y 1-3 serán diferentes) :D.

Tweaked midair physics and tested a few game styles (liked the SMB Deluxe one). Tileset was inspired by Jod Dan’s spritesheet.

Cambie las físicas aéreas y probe estilos (me gusto el de SMB Deluxe) para el tileset me inspire del spriteshet de Jod Dan.