So, it's been awhile. But I'm glad that you've all been so patient with me. I've been pushing out as much time into the game as my job has let me. And though it's not the same speed as I had before I'm still making great progress. I'm hoping to have all the party members converted over to their new sprites by next month.
Options always make thing harder but I set out with the goal of making sure your choices matter and I'm going to keep at it! Hopefully things won't be to hard. I've been tweaking things and thought about it for a bit. Would you guy's want the option to set the difficulty.
It'd be a bit of work but I'd only change combat and puzzle solutions. Give enemies more abilities and better set ups to beat you down rather than just giving them a bunch more health and armor. I'll still tweak those around but it's not fun for anyone to smack a wall for an hour.
So I'll let you guy's vote on it see what you guy's think and I'll see you all next month!
Next up
Sad News.
Chiaki Nanami!
Another house i made long time ago.
Finished work on the emotions of a new character for the tank universe
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Update 2.627
New challenges & new effects!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!










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