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Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev
Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev
Working on different footstep sounds based on the tilemap. #gamedev
Kikkerstein had a great day 1 at LVL UP EXPO!
If you’re in Vegas, come see us on day 2!
Started adding sound effects to the game, footstep sounds are in! What do you all think so far? #gamedev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Added multiple hit and death sound effects for the zombies, with random variations. What do you guys think? #gamedev
Finally added the Game Menu! Planning to add some animations next. Any ideas? #gamedev
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev
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