Game
Plants vs. Zombies Infected
1 year ago

I just figured out what I was doing wrong! Hopefully, I can package the project and have functioning API!




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I will be slowing down progress significantly, as I have other games to work on, and future updates will be private for the sake of leading to full release. In the meantime, join the discord server for future info. I appreciate the love you've all shown!

Just began implementing a new system for bosses. To unlock each row, you will have to defeat all of the bosses of the previous row (middle requires top, bottom requires middle)

I've begun making Doom top-down. Not certain if I'll make a full game out of it.

Project Protostar will be officially releasing on Monday!

Version 0.1.2 has been released!

Plants vs. Zombies Infected version 1.5.0 is almost finished and ready for playing! Just a few more things need to be worked out and it will be released! Here's a little teaser for now...

Update on the top-down Doom game I was working on before: enemy variations from different games are included. The video demonstrates both the classic Pain Elemental and its Doom 64 counterpart in action (as well as their Lost Soul variations)

While most bosses were already finished by the time I published Zelda-like Bosses, I made a late addition to Beartrap's fight. He can now do an attack where his hands and head have an eye and you have to hit the true one.

All versions of Plants vs. Zombies Infected from 1.1.5 to 1.3.6 will begin being added leading up to 1.4.0's official release! New versions will be added each day until 1.4.0 is added on the 12th!

I made an intro animation for Zelda-like Bosses today. I honestly thought it was going to take weeks, but I did it all this morning. At this point, Zelda-like Bosses is almost done!