I began making this project for about a week and, so far, it includes every enemy from the original Doom, with the addition of a few Doom II and 64 enemies. All the weapons from Doom II and 64 are in the project, as well as Eternal's Blood Punch. I'm probably going to keep working on this, but I'm uncertain at this moment if I'll get it to the point of a full release.
Next up
Project Protostar will be officially releasing on Monday!
While most bosses were already finished by the time I published Zelda-like Bosses, I made a late addition to Beartrap's fight. He can now do an attack where his hands and head have an eye and you have to hit the true one.
The full release of Antivirus is coming soon, with several new changes! The game should be finished by the end of the year at the latest.
A pre-release build of Zelda-like Bosses is being released tomorrow. It contains most of the game, with most of the secrets removed. I hope you enjoy and fill out the form when the build is out!
FNaF Forgotten's soundtrack is now out on YouTube! https://www.youtube.com/playlist?list=PLMHH2vQ_q8RFi4_bPH0J_7CNr…
Version 0.1.2 has been released!
Project Protostar has fully released! Enjoy!
I made an intro animation for Zelda-like Bosses today. I honestly thought it was going to take weeks, but I did it all this morning. At this point, Zelda-like Bosses is almost done!
Zelda-like Bosses is having its full release on Friday! I hope you enjoy the full version!
Update on the top-down Doom game I was working on before: enemy variations from different games are included. The video demonstrates both the classic Pain Elemental and its Doom 64 counterpart in action (as well as their Lost Soul variations)
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