I just published the V2 on itch.io, but I'll post it here as well.
I've released this so I could show progress even if it's very little, and almost everything you see could change or even get removed.
So yeah, this isn't final.
Next up
Hi y'all!
Just wanted to share this screenshot.
Right now for the map I'm thinking about an INITIAL D inspired map, with curvy roads on a terrain going up and down.
3 years of nothing... Anyways, this time the game won't be that serious and I'll publish it bit by bit, and won't leave it on hiatus forever.
Even if I stop in the future I'll just keep randomly updating the game.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Another house i made long time ago.
I-Buki
Mio-Da!
Ibuki Mioda!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
ooh yes..
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