3 years ago

I just realized something weird on the Scratch GUI.


I might be making more posts like this because apparently, most people don't know this, so I'm gonna post some facts about Scratch.

Topic: Vector Qualities.

Remember how in some platformer projects, where the level gets VERY low quality? Or some large vectors becomes low quality? Well, guess what? The larger the vector originally is, the lower the quality gets.

~

What does this mean?

Well, there's pretty much nothing you can do about it. However, when you export the vector, it exports as an SVG file. If you open the individual vector on a web browser and zoom in, the quality never loses. But on Scratch, it's a different story. The more elements the vector has or the larger it gets, the lower quality.

~

Example:

Take a Sonic vector for example. It's small, decent, and cute. The quality is fine in most cases. On TurboWarp, it's very high quality, which is good. However, if you enabled the "Remove Fencing" feature, the sprite can move offscreen and become as large and as small as it wants. So, if you set the size to 1,000%, you can see that the edges of the vector can get a bit blurry. So, that is one slight flaw. But it's OK in most cases.

~

Is this a big deal?

It's both yes and no. Some people can be pretty annoyed or mad about this and decide to quit Scratch because of it.

~

Well, that's how vectors on Scratch work. Of course, it’s obviously not perfect, but let’s just enjoy what we have anyway.



2 comments

Loading...

Next up

I caught this oopsies moment where the girl with white and blue clothes gets hit by lightning during a dialogue cutscene and then zaps out of existence.

Here's a little peek at the v0.2.0. You may notice significant changes compared to v0.1.64.

Forgot to post it here, but I have redesigned the majority of my Sonic sprite. Most gradients were removed, quills on his head, and refined eyes, ears, and his fingers are now visible on his darker-shaded gloves.

maked in 10 minutes :P if you use pls credit

I guess I can’t escape it…

wanna match pfp?

“Today’s internet icons”.

That’s like the last thing I say when I release something with no established audience.

Also, “Lunchlys”. That’s kind of a weird name for a group of adults who produces a large amount of corny YouTube content.

Going to try Hardcore Mode for the first time.

Have mercy.

#GJAsks

My favourite platforming character? This one is a tough choice, but I'm going with Klonoa!

So I made a here a quick art of him! I'm currently playing the GBA titles so I made him with this design.

Klonoa is a very unique platformer. Check it out!

I found these awesome concept art for Alien Soldier. A SEGA Genesis game that I loved after Gunstar Heroes. This is the kind of work I’ll be doing in the future for my career.

(Btw, these artworks are NOT mine, they were made by Treasure Co., Ltd. 1995)