4 years ago

I just realized something weird on the Scratch GUI.


I might be making more posts like this because apparently, most people don't know this, so I'm gonna post some facts about Scratch.

Topic: Vector Qualities.

Remember how in some platformer projects, where the level gets VERY low quality? Or some large vectors becomes low quality? Well, guess what? The larger the vector originally is, the lower the quality gets.

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What does this mean?

Well, there's pretty much nothing you can do about it. However, when you export the vector, it exports as an SVG file. If you open the individual vector on a web browser and zoom in, the quality never loses. But on Scratch, it's a different story. The more elements the vector has or the larger it gets, the lower quality.

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Example:

Take a Sonic vector for example. It's small, decent, and cute. The quality is fine in most cases. On TurboWarp, it's very high quality, which is good. However, if you enabled the "Remove Fencing" feature, the sprite can move offscreen and become as large and as small as it wants. So, if you set the size to 1,000%, you can see that the edges of the vector can get a bit blurry. So, that is one slight flaw. But it's OK in most cases.

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Is this a big deal?

It's both yes and no. Some people can be pretty annoyed or mad about this and decide to quit Scratch because of it.

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Well, that's how vectors on Scratch work. Of course, it’s obviously not perfect, but let’s just enjoy what we have anyway.



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Really shows how they love AI this much; they still believe it's a "foundational" technology and it positively impacts the world.

I need @Danyo_ to send an assassin to teach them a lesson or something.

Rare W of Microsoft.

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Really glad changes like this are rolling out.

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

That's cute, but do you feel the need to go out of your way to commit this much towards AI?

Another issue is that Copilot 365 hallucinates more than the main Copilot, so it's not that reliable.

I'm still patiently waiting this obsession to stop.

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i think i still got it

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Also yeah, new scene.

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I'm 90% sure other people skip a lot of dialogues because of how unfathomably HUGE this game is.

Jarvis, write a full essay in MLA-8 format indented to the left please

I really hope this person is aware of what Nintendo will do to anyone who makes fan projects like this.

There's a big reason why I never included any Nintendo-related references or even sounds in any of my games.