Game
Scarlet Conquest

10 months ago

I just verified Ink!Crumb with the upcoming ULDM (Ultra Low Detail Mode) option in the settings. ULDM will be a BREAKTHROUGH in the game's difficulty cap and performance.

(See that? That's EVIL Ronaldo....... my face when scarlet ops is easy....)




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Lowkey I kinda don't care abt coding anymore lol๐Ÿ’€

I gyat nothing for Undertale 10th anniversary because I don't really care too much about the main game... Ngl I thought it was 7 years old

(sorbr is a soul ops game but not rly base Undertale tho it's just sans aus)

'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.

Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO

(Also neutral dango got a redesign)

BIG NEWS!!

Rakshasa and the Hollowed will be moved inside of Scarlet Conquest as an event that can be played from September to February. 2 passives and a character can be rewarded, so be careful how you play the event!

Actually worked on the game this morning. Added 4 attacks out of 10... making slow progress but i think ill get there eventually if i dont quit

Game is practically dead, no more motivation, sadge

We need YOU GUYS to report any bugs to me... and when they happen... I didn't playtest the update other than a wave 1-124 run.

v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf

Every 'Easy' difficulty killer has been made! Here's the list.

Project 57

MX

Nightmare (Camping)

Jeff (Jeff the Killer)

Eyeless Jack

Stalker (Lostlocked)

Plague Doctor

Guest 666

Mouse.avi

(Ben Drowned was supposed to be Easy but its now Impossible)