Game
Scarlet Conquest

6 months ago

I just verified Ink!Crumb with the upcoming ULDM (Ultra Low Detail Mode) option in the settings. ULDM will be a BREAKTHROUGH in the game's difficulty cap and performance.

(See that? That's EVIL Ronaldo....... my face when scarlet ops is easy....)




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Heres the uhhhh dialogue model for the new sean remake (i finally decided to js revert the lore back to the original fem profound in phantomverse ops) her name is Sarah... like the old one... Profound himself is acc seperate now..

There MIGHT be a bugfix update regarding people getting their data reset by saving progress before playing the actual game, as well as a small chance of me adding the next boss (dust!determined7.rbxl) in the game this month.

Game been pretty dry right now so here's the new GUI design as well as the hp redo from the poll

New Stats Revamp, the new coin tier's rarest spawn, and Vector!Sans's stats shown in Ultra Low Detail Mode

THANK YEW GUYS FOR 6,000 VIEWS ON THE GAME PAGE!!!!! Here's some redesigns and remodels!!1!!

I'ma keep it real, the file size started at 182 MB, went down to 173 MB, and went up to 179 from the HP bars among other stuff. I don't think the file size will be smaller than it was the last update. Sorry guys

The game is now under 66,000 blocks! (Probably gonna change within a week but oh well) I'm getting closer to finishing the smaller fixes. The fixes painted red are longer, and purple ones (not shown) are extremely long. Goal went from 135 MB to 165 though

ar ar ar ar mateys im making sean a girl im changing him back to sarah from phantomverse ops....... 3rd design revamp coming up....!!!!

Survive the night..

The dialogue sprites (+ some overworld sprites) have been finished. I'll be refining the game's code for the entirety of next week, and will start actual content after that. Update is before september 2025..