I’m sorry everyone. I really was trying to get the update out yesterday but I had some technical problems when exporting the game to Android. I had to put it off for the day. It was late at night and I realized the issue would take time to fix, so I couldn’t keep my promise.
Though the good news is that I’m almost done. I need to fix the mobile port since the frames got horribly screwed up when I was trying to fix the porting issue, so it’ll take me a while. Not to mention, I need to test everything out so that it’s stable enough for a release.
I promise I won’t announce release dates anymore. You all deserve better and I’ll make sure to not commit these kind of errors anymore, especially given to what’s been going on in my life right now.
If all goes well, the update MIGHT be out tomorrow for real, but there’s isn’t that much left to do. After this, the game will no longer be in Early Access and any future updates will be bug fixes.
~GB
P.S. As a heads up, I did some test exports with the working Android version and the end result was only about 100 MB! A lot of content and animations will be left intact in this version! Hope it runs well once I finish it!
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