Next up
I really need get some sleep, all day just to make a particle controller.
Cya tomorrow guys ❤️
(btw this particle looks cool?)
Was a lot of time since the last devlog but now I can say the editor is coming :D
Also the game will be renamed on the next few days, it may continue with the original name in the source code but on publishing I will change it.
Yeah.. so.. that's why I disappeared for so long, it was to be a surprise but yeah..
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Yes the game still in active development, no I'm not dead (yet)
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
So here the new Menu in place, the code is on github rn, and I can begin the other process to rename the game to something actually good I guess...
The splashscreen is finally done, now I can make the freak menu
DID YOU KNOW: Moonlight Peaks is a heartwarming supernatural life-sim where you can raise mystical crops, learn spell-casting & potion-making, and befriend (or even romance) the local werewolves, witches, & mermaids!
Try the demo!: http://bit.ly/MoonlightPeaks
Here we go, the first iteration of the new menu/splash screen (the changes is on the github rn)












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