Next up
The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.
I may or may not have some surprises...
Guys! the game now have Gamejolt API integration, I'm woking on it to make it more polished and less buggy but I'm proud that this thing is actually working
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
The splashscreen is finally done, now I can make the freak menu
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Was a lot of time since I don't post a devlog, but I was working on a lot of stuff, like preparing the engine to code the level editor. This editor mode screen is a bit rushed since I want to code the editor soon but I will polish it later.
Heyo! So I've be working on this for like 2 weeks now and the demo with some levels and testing stuff for mobile is close to be finished. Here's a quick video showing the game play, also check the game source if you want: https://github.com/itzKiwiSky/TheDeepEnd
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)












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