The cause of delay was the fact that desk mechanic was too bugy and didn't work as expected(i started rewriting code and the stability of mechanic got a lot better actually), so i think it'll be finished in a coming days(but, that's actually not that scary considering that without Sparky this mechanic is currently useless). So, stuff is getting polished right now!
Next up
...
THIS IS ACTUALLY PEAK
Devlog 1 - Now we're really cooking!
Matthew's devlog v3
He's watching you...
Sparky looks so goofy without textures LMAOOO
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
Another update on Sparky model!
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