Next up
Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest
This is a real screenshot from the game. I'm not kidding. Silly mode is peak.
I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)
I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)
check out this new SS!Chara sprite I made
tree
I remade the logo because the old one looked bad
new menu sprites (chara still looks kinda bad but overall it's much better)
I'll make an actual game jolt page for my SS game once I actually finish the battle system, in the meantime here's togore (this will be used in the game)
I'm making a storyshift chara fight as my next fangame, here's some over world sprites (also I'm giving them vines instead of knives this time, or a combination of the 2, I haven't decided yet)











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