Game
Blackrain

6 months ago

I'll be completely honest progress has been very slow but I think it serves its right to be slow because the first area is intentionally very miserable. And if I'm miserable making it then that means that I'm doing a good job.




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Started working on the first branch area in the game, branch areas are essentially just smaller exploration based areas that cross between one major area to another. This one's named Slums and you can listen to the ost here https://soundcloud.com/kandylikekane/trashslum?si=62914232dfdb4c…

Finished new battle system and first branch area its going pretty good

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. šŸ˜‚

What's coming out of your own improvs? šŸ¤”

#Pecaminosa | #IndieDev | #OST | #Jazz

Have a good Boi

Shadow The Hedgehog X pixel art

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.