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billions must fear digital horror
On another note, development is still smooth.
Except AI and saving, most gameplay is added and functional. Bonnie works 100%. Currently brainstorming changes and tweaks for other mechanics.
Decided to showcase the game over screen + bonnie in the office.
look at the doggo with his flower costume
look at him go
say hi to doggo flower
phantom foxy pixelart
41 minutes
Since the page has gotten to 200+ followers, might as well show off the main duo in a proper render. There was a springbonnie model i made a while back, but got updated to the one used here. Models and Materials by me
Textures by UFMP edit: added endos
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
stare at the abyss long enough, and the abyss will stare back
Map is currently undergoing overhauls. Personally felt the map was bland and not up to my standards. Currently have the entrance done, but might change a few more things. The office did also get upgraded with a few more props + remodelled a few older ones
psycho
when im in a being a terrible person and still get huge amounts of glazing competition, and my opponent is theresnosteak



















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