Game
Undertale: BLUE

3 months ago

I'm actively developing some things, one: the item system, which leads into two: the menu, the one with the items and three: the battle text system, which would include having to add the actual monsters, but that isn't happening until battle system done.




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A couple things that are already done are:

-The main menu

-A lot of overworld things (text, movement, collision, saving; the works)

-the story thing at the beginning

-and finally a lot of the soundtrack, and I would say, it's peak

We officially have a new design for the main menu of the game!

Slight design change to Luna, turns out no Ballerina has that weird purple crisscross thing.

Undertale BLUE's battle system is actually going pretty well! I so far have -health, that can be damaged and look yellow and red, that whole thing

-bullets, to do the damaging

-a soul to get damaged, yes it is in b l u e mode, what else did you expect?

art comission.

"Our work is never over" they said.

Microsoft Windows XP Unprofessional (windows logo prototype)

brung back my old oc plus a new one

...they don`t have names yet tho

Made my first ever animation.

not the greatest house, but it's a house! :D