Next up
A quick snippet of my game's crafting and save system.
Follow Posse of 3 here: https://gamejolt.com/games/posseof3/785262
For the last 3 months, I've been working on odds and ends of Posse of 3 and looking for a new composer for the game. Enjoy some new screenshots!
Me and the new pixelartist "Lgarabato" have been working hard at mapping out and spriteing various locations. Here's bits of Arbor Forest and Centrail Town!
I've been working on some enemy sprites for the last area of the demo, which is also the first dungeon of act 1! (Spicy Chicken, Wooly Storm, Whip Weed, and Bite Eating Tree)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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