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9
2 years ago

A quick snippet of my game's crafting and save system.

Follow Posse of 3 here:
https://gamejolt.com/games/posseof3/785262




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I've been working on some enemy sprites for the last area of the demo, which is also the first dungeon of act 1! (Spicy Chicken, Wooly Storm, Whip Weed, and Bite Eating Tree)

For the last 3 months, I've been working on odds and ends of Posse of 3 and looking for a new composer for the game. Enjoy some new screenshots!

I'm almost done with the Act 1 demo! I will highly likely release the game here during January 2024. Also stay tuned for an official trailer!

Me and the new pixelartist "Lgarabato" have been working hard at mapping out and spriteing various locations. Here's bits of Arbor Forest and Centrail Town!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

So

i may or may not make an full art of some person or i may just leave this like that-

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.