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9
2 years ago

A quick snippet of my game's crafting and save system.

Follow Posse of 3 here:
https://gamejolt.com/games/posseof3/785262




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I've been working on some enemy sprites for the last area of the demo, which is also the first dungeon of act 1! (Spicy Chicken, Wooly Storm, Whip Weed, and Bite Eating Tree)

I'm almost done with the Act 1 demo! I will highly likely release the game here during January 2024. Also stay tuned for an official trailer!

Me and the new pixelartist "Lgarabato" have been working hard at mapping out and spriteing various locations. Here's bits of Arbor Forest and Centrail Town!

For the last 3 months, I've been working on odds and ends of Posse of 3 and looking for a new composer for the game. Enjoy some new screenshots!

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model๐Ÿ—ฟ

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐Ÿฅณ

I want to know - what's your favourite quest reward?