1 year ago

I'm already starting to slowly update the designs. (I'll get to do the same with Steam, but Steam has a lot more images in different sizes). Yay...)


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----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

So it's 1 o'clock at night but I'm almost done, only my hands are missing!

the body is as good as finished. :D

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.

i'm in the process of redesigning the weapon. on the left you can see the result so far.

what do you think?

I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

Here you can see the weapon in action ;D