interested? then Wishlist it on Steam.
Gamejolt: https://gamejolt.com/games/SlimeJumper/434254
Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/
Platforms are coming back, with an important new feature!
The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.
interested? then Wishlist it on Steam.
Gamejolt: https://gamejolt.com/games/SlimeJumper/434254
Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/
Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)
Have fun! :D
1/3 New Menu´s and Animation + script reduced to one quarter (1/4). this is the first of three contributions.
3/3 Font revision and the announcement. this is the last of three contributions.
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.
2/3 New Ui design for mobile devices, pause menu added and bugs fixed. this is the second of three contributions.
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
----- major update | demo version 0.1.3 -----
------| new |------
- New Ui Animations
- New Text Font
-------| Bug fixe´s |-------
- Menu Movement fixed
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