Game
Project Stratosphere
9 years ago

I'm back... and going to be updating this game again!


It has been a long time since I’ve posted any news updates about this game, and I apologize for how irresponsibly I feel like I’ve handled this game in its development. I promised updates but never came through, and this is something I plan to put to an end, so there’s that.

About the actual game now, Project Stratosphere is my first game I ever created in Unity. I have put many hours into learning the very basics of programming while making this game. As a result, the game’s code is very sloppy and disorganized. It was also created in Unityscript, which I have moved on from to use the better (in my opinion) C#.

So the first thing I plan to do is to recreate the code in C#, but make it better and more optimized. I feel like I have come a long way since I created this, my first game, and have grown very much as a developer (but I know I have a very long way to go still), and want this game to be made to its full potential. Doing this will also get rid of the buggy, inconsistent gameplay that comes with the game.

After I do this, I want to add more levels with better aesthetics. These levels will include both Player Vs Player levels as well as Minigames (both single player and local multiplayer) to help supplement the Mini Games section of the game. While doing this, I also want to constantly be improving the AI to make it more consistent and challenging (especially in Metal >_< ).

(TL;DR) In the end, I plan to stop my inconsistency in making games (as I have been very inconsistent in the past), and make my games less inconsistent by restructuring this game specifically to C# to make it clean and organized and continue to update it.

If anyone has any comments, questions, or concerns, please feel free to leave a comment, or contact me directly at [email protected]

Thanks for the support!



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Some Shadow boss fight gameplay 👾