The plan was to release the update on Halloween, but for some reason it was impossible to do so. Happy New Year to everyone, I will try to finish the update as soon as possible. I have set the next deadline for myself for November 15, but it may take a long time. Also, for starters, I can say that for the new year, unfortunately, a few people who follow the development of the project are waiting for a small surprise.
Next up
Here are some concepts of unusual buildings for the city (the work is slow, but does not stand still. Now the doors, buttons, rotary doors and the use of objects are ready to some extent (I will do the props holding later)) (and "Ural" water bottle)
Here are some screenshots of the map so that you don't get bored waiting. This is an early version so far and I'm still thinking about the unfinished part. We hope you will enjoy the game.
I recently moved the project from Unity 2020 to Unity 2021, but since there were a lot of bugs and problems, they had to be fixed for some time, and some things had to be abandoned altogether.
(More details in the article)
I'm back
I'm working on a 3d skybox, like the one that was in the source games. Although I don't see any profit from this yet, I decided to do it anyway.
Sunset
ACCID, 13 .09.22
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.











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