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11 months ago

I'm creating a cute nostalgic quest-driven RPG - where the importance lies in choosing your class progression, stats, skills, and appearance!

Wishlist on Steam: https://store.steampowered.com/app/2937690/Memora_Wanderer/




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New character creation screen, with added skin and hair colors. More to come!

Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev

The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

I've been considering a smaller project to start with like this one here. To potentially help with funding (grants / publishers) for the main game. What do you think?

I polished up the demo here: https://maytch.itch.io/killer-maid-service-prototype

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!

Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Now I've got the beginnings of co-op over Steam. Looks like I'll have to mess about with predictions, and then sync all the enemy and loot stuff over. It's a shame you can't test out multiple clients on the same pc because they need different steam users.