
Now I've got the beginnings of co-op over Steam. Looks like I'll have to mess about with predictions, and then sync all the enemy and loot stuff over. It's a shame you can't test out multiple clients on the same pc because they need different steam users.
Next up
I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.
New character creation screen, with added skin and hair colors. More to come!
Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!
The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
Memora Wanderer Title Screen Progress!
3 comments