Game
Link It Up!
7 years ago

I'm doing some playtesting for Link It Up! before launch. Just to make sure that levels are balanced and that there aren't any sudden spikes in difficulty.
If you're interested in participating let me know.




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For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

I tweaked the old tileset a bit and now it looks way better

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

There's no need for anyone to get hurt

Hop! Hop! ... Getting closer to release! :D #screenshotsaturday #gamedev #indiegame

Link It Up! now has Optional collectibles. I haven't really figured out what to use them for yet, but I'm thinking of something like a high score or level unlocks.

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

a short gameplay snippet to show off our in-game tutorial text

I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.