i really think the franchise works best when it was more Ambiguous, rather than just an outright paranormal force that controls people. i don't even like the concept of daniel grind as it humanizes something that i think should be more of an unexplainable event, rather than just being in you face about what it is. don't get me wrong, i like the fun scenarios you can do with that concept, but i feel like the point of the franchise was to be an outright unknown to anyone except for people far into the franchise, this isn't me saying i don't like SOTWS and/or the people who worked on it, it's a great expansion to an already great fangame, i just wanted to talk about how i wish the story was told.
i'm going to be honest when i say that i really don't like there being an explanation for the franchise
Next up
randomass shit i made while bored.
i need to make more sprites more often...
anyways this is Narry Tipples.
if you guys ever have trouble naming Lisa characters, refer to this list of names for a 90s baseball game, where a Japanese person makes up American names.
LISA The DOLELESS(Or Doless, LOL)
Hey! its been a bit. Still working on the game, but been burnt out on properly getting it done. May ask for help later from people.
in the mean-time, here is a giant list of sprites i've made so far.
In some dialogue scenes, I'll try to use the screen zoom at 200%, emphasizing the characters' emotions and actions. This will also be used occasionally in free-form gameplay (where appropriate, for example, in horror scenes).
Bandana Dee the Dream Friend
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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