





I'm gonna give this game an animated billboard.
Yes it IS unusually low-res, just like real billboards.
Next up
Despite anything resembling better judgment, and this not going into any demos, I decided to implement a swinging mechanic.
I got it working. You can control the swing (loosely), and can stretch and retract the arm. It even adds a bit of momentum.
Possible default protagonists, Charlie (guy with hat) and Bonnie (girl with dress). Using a similar palette, because I can.
I would alter the faces, but I like appeal, and without the pixel-noses, they'd look like chibis at that size.
When you don't know about copyright laws when it comes to fonts, you either take a chance, or make your own.
Of course, in the world of sprite art, that doesn't leave many options.
Why, yes, programming an elephant IS hard. Making its eyes blue is a lot easier, but I'm not doing that.
I also had to make sure it's a robot elephant, specifically, because this is a robot circus, and it's unethical to use real elephants.
First you draw parts, then program a rig for animation.
I need to work on the "What does this guy actually do" part.
As a writer, you learn to just make stuff up. As a science-fiction writer, you justify the stuff you just make up.
"Derma" is related to "skin", and "myo" is related to "myoelectric prosthesis".
Two-level demo for Robot Maid P-NA-4 is here!
...but the game's still not in active development right now.
This should help speed up the process.
...no guarantees, but until I have an official level-select menu, this'll do.
Does anyone want sprite fonts? Here's a starter pack.
Good luck assembling it, and modify it any way you want.
What a bunch of clowns.
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