I'm happy to present: upgrade menu!
With this, players can choose to upgrade themselves or not to deal with bosses which will get stronger
as game progresses.
Next up
Continuing tradition of this game, bosses from Barshen Bash have joined in.
Here they are:
This game is 99% complete. I'm playtesting the game to feel the whole game and find bugs if there's any.
Today's #screenshotsaturday show more duo bosses from the game:
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
Another boss joins new ride levels and this completes the new boss tier for Robz Rush.
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
I've made Crystal Collector for Ludum Dare 57 whose theme is Depths.
Link: https://darkbloodbane.itch.io/crystal
Here are some shots from the game:
I've constructed a new ride levels for a new boss tier. I've also brought another boss from Langit Lands for ride levels.
1st shot is the boss from Langit Lands while other shots show the new levels.
Who do you like more?
- OLD or New
I got new bramble and thistle sprites from a friend. I've also added more layers. The game is almost complete however I'm balancing stuffs to make it play better.
Today's #screenshotsaturday show some of what I've done:
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