2dgames in 3D-2D games
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I know the enemy spawning system uses spawners (obviously) and I believe the PlayerController and enemies do to for spawning bullets, I believe that's it. It should be a relatively simple refactor but of course that doesn't mean it WILL be.
I'm gonna replace the PrefabSpawner script which spawns an instance of whichever prefab is assigned to it in the inspector when a method is called with a simpler Spawner class which will simply spawn whatever prefab is passed in the method call.
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 #GJAsks
I've played many games when I was a kid but most weren't beaten. The earliest and memorable one that I and my sister beat is Double Dragon on PC.
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If you like tiny roguelikes with a strong core mechanic, you should check Hyperslice!
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Hyperslice has a demo for the Steam couch co-op fest!
You can try it solo or with 2 players in local co-op 😎
https://s.team/a/2977820