7 months ago

I'm in art prompt debt lol

Anyways, heres #Silver from #Excalinine getting some #CANDY!!!

(Silver is a wolf btw)




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Loving procreate so far!

Decided to finally draw a full piece, so I drew Sonic blowing up some egg gunners (like on that one trailer for the 2005 TGS demo of Sonic 2006).

Also got inspired in KornArt3 (artist on newgrounds) for this artstyle in specific.

3D art for Newgrounds' low poly day!

This is a remake of 2 models I did back in 2024 of these two. https://gamejolt.com/p/some-3d-models-of-my-ocs-i-made-in-july-t…

I eventually have plans to turn this into a game (even made a 2D prototype a while ago).

Concept art for "Excalinine" (game).

Its development hasn't really started yet (aside from a bunch of old Scratch prototypes).

I'm still developing "Koppy Kopsocks", and I got 3 final exams this month, so this project will take a while to start walking.

Adhd

CANINE BROS!

It's been a while since I did a rendered artwork of these two, so I'm also changing up their designs a bit (since they looked hella generic compared to Marchal, the "cooler" Mickal)

Mickal now has a ring, while Silver now has circle patterns.

New illustration for a friend.

Originally, I was going to make it a blue forest, but tried a warm yellow glow just to see what would happen, and fell in love with it, sooo... Maybe a blue forest will happen another time.

: Clip Studio Paint

Idea: the ability to pick a frame in a video post and set it as the thumbnail for it (like on Reddit and Youtube)

GJ automatically picks the 1st frame as the thumbnail, and it kinda becomes an issue if the video has fade-in or similiar right at the start.

Late birthday gift: New equipment! (ipad + pen)

And bought procreate with 15€ I got from my game. Very great investment.

I still have to get used to the program and from the pen (I used to only draw with my finger). So my art will be different from usual!

The kanto bois :3

Rebuilding the cake themed level! It now has a whole different layout (but still keeps the "vertical" level design feel).

And also enhanced the gameplay flow by letting the player charge a jump while he's in the air! (Good luck speedrunning this game!)