Demo v2.0 Preview
I’m intending to bump the demo up to v2.0 in about three weeks, here’s a preview of what’s to come!
Menu
Let’s get started with probably my favourite and simplest addition yet - The Menu Screen.
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I never planned to add a Save/Load system due to the game’s intended play duration being about 30 minutes. Now that’s no longer the case, and alongside the fact that we already have such a system in place, it’s a no brainer to use it.
Besides, an empty menu is no fun!
The Evergreen
Next up is The Evergreen, the first dungeon area that the player will encounter.
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The Evergreen has been an experiment to see what I can do with with lighting in a 2D game.
This area is still a work in progress, and I’d like to add more than just a tonne of trees to the area. Assume for now that this area is open to change.
It also has its own battle scene:
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Whilst on the topic of battle scenes, here’s another. Bringing a new tileset along with it. This one is intended to be used nearer to end game.
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That’s it for this update, keep an eye out within the next few weeks for more updates!
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