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Preview 6 (BIG UPDATE!!)
NESS from EARTHBOUND joins the battle!
Ness will be a playable character when the first playable release comes out.
Ness has PSI Rockin, and a modified version called PSI Rocker!
Preview 1:
Fixed a few bugs with the multi battle system.
Fixed an offset with Noelle's Iceshock.
Changed the arena outline color.
Made a custom battle background sprite.
FINALLY implemented Single Bar Weapon critical hits, similiar to DeltaTraveler.
Devlog Update and Video
Made a fourth attack. Each enemy will have 2-3 attacks (unless it's a boss)
Made a new encounter, FROG N FLY.
Made a function that makes combined enemy attacks dodgeable with an arena size increase.
Working on Moldsmal attacks now.
I've had my time to grieve. I still have them for a few more days, so I've got to push through.
STAY DETERMINED, if you will.
UNDERTALE: Green Hell will be picked back up after Nintendo Direct at 10:00 AM today. (10 minutes from now for me)
Thank you all!
OFF-TOPIC:
I made a short Sans animation because why not.
BETA V2 HAS BEEN RELEASED
(Devlog will be posted later)
Preview 4:
Too many additions to put here so:
Fixed and Updated menus and submenus.
Remade battle bg.
Added battle music.
Made Susie and Noelle Deltraveler accurate since those are great depictions of them fighting in the Light World.
That's the summary.
Phase 2 is now in the works.
Phase 1 still needs a bit of bug fixing, but that shouldn't take too long.
(OMG, Flowey gameplay before Deltarune?)
I'll post a vid once I've got it recorded.
Devlog Update and Video
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New Moldsmal encounter/cutscene Enhanced Moldsmal attack (for this fight) New Tabby talking animations.
Music by @TeamTranexOFFICIAL ! Check out his games!
Blooming Heartache video update.
This shows some new effects I've added for smoothness and aesthetic, as well as the very beginning of Phase 2. (And, yes, the theme playing is:
Despair, a Toriel Megalovania
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