Who would say that we advanced so much? Unfortunately I had to restart development because basically only @JeliLiam is capable of making semi-freeroam gameplay in a 3d environment, but I'm still here, like an idiot working on the same time in Project: Fredbear's, in two games that I don't know if I can mention with @Chakatack and in an update of The Birthday Cake, but the point is that the game is still in progress, although I still haven't finished a prototype to test the all mechanics and see if they are viable I have already added certain things like post-processing to the main project, it would show something, but I haven't finished the textures and the movement (it's quite simple and I want to learn how to use CharacterController), the game is still standing and maybe it will show some gameplay soon (obviously not will record by me because OBS is very slow), so, see you soon.....
Next up
Robots can dominate the world
Also robots:
Help me with this
Devlog March
Oh damn it's my #spawnday
Here's a short clip of gameplay to celebrate. Mind you, there's no sound and no film grain at the moment.
Be careful with your insanity..............
* Jumpscare sound *
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