Who would say that we advanced so much? Unfortunately I had to restart development because basically only @JeliLiam is capable of making semi-freeroam gameplay in a 3d environment, but I'm still here, like an idiot working on the same time in Project: Fredbear's, in two games that I don't know if I can mention with @Chakatack and in an update of The Birthday Cake, but the point is that the game is still in progress, although I still haven't finished a prototype to test the all mechanics and see if they are viable I have already added certain things like post-processing to the main project, it would show something, but I haven't finished the textures and the movement (it's quite simple and I want to learn how to use CharacterController), the game is still standing and maybe it will show some gameplay soon (obviously not will record by me because OBS is very slow), so, see you soon.....
Next up
What happened here is that Freddy has his own camera which runs the jumpscare, the player's camera is supposed to change to Freddy's and then run the jumpscare, but I think I did something wrong.
Matthew's devlog v3
Some screenshots
(This escenary is 22% complete)
Check out my new game Scary Pizzaria 3D! Releasing soon.
All in ultra early development.
I'm programming a AI for Foxy
Devlog March
I'm sorry for not post anything, but here is some teasers.
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