5 years ago

I'm posting this using a browser I made in unreal engine, no joke. 100% real,

(I'm changing my password after this, I don't trust this)




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I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.

@Cyph3r_ made me do this

Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

A knight who refused to die… now fights with what’s left.

The first boss of The Wolf in Me.

Decay took his body, not his skill. Precision. Discipline. Relentless technique.

This is not a monster. It is a warrior.

Widget interaction componet deciding to be an asshole. (Edit: Great... Xplit just broke... lovely...)

This clip shows a shield throw ability where the boss attacks at range and recalls the weapon, forcing the player to dodge instead of block. On hit, the player is knocked down, creating a moment of vulnerability and pressure.

Teardown with mods is fucking awesome.

Friend told me to post something because it'd be funny so here's a komm susser tod cover I'm working on using the super mario 64 soundfont. The piano part is based on already existing cover you can find here. https://musescore.com/user/7586096/scores/3185131

PATCH 2 (v 4.9.2) of One More Experiment out now! MAIN FIXES: * Fixed the aim crosshair align * Added puzzles to chapter 8 * Added a secondary ending cutscene * Added a camera zoom feature * Added a hint system Full list: <https://store.steampowered.com/news/app/3508790/view/53325555381…>