
I'm posting this using a browser I made in unreal engine, no joke. 100% real,
(I'm changing my password after this, I don't trust this)
Next up
Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.
I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.
Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)
PATCH 2 (v 4.9.2) of One More Experiment out now! MAIN FIXES: * Fixed the aim crosshair align * Added puzzles to chapter 8 * Added a secondary ending cutscene * Added a camera zoom feature * Added a hint system Full list: <https://store.steampowered.com/news/app/3508790/view/53325555381…>
Teardown with mods is fucking awesome.
Вот страница моей фан-игры по Ominous Obscurity под названием Ominous Obsecurity!
⬇️⬇️
https://gamejolt.com/games/Ominous_obsecurity_fangame/1072992
@Cyph3r_ made me do this
Friend told me to post something because it'd be funny so here's a komm susser tod cover I'm working on using the super mario 64 soundfont. The piano part is based on already existing cover you can find here. https://musescore.com/user/7586096/scores/3185131
Entrance fixed (Its all because of nanite in Unreal Editor)
pog










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