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46
4 years ago

Widget interaction componet deciding to be an asshole. (Edit: Great... Xplit just broke... lovely...)


So uh... widget interaction componot just broke. Have no idea why, all I know is. Now it's misaligned, and doesn't work properly... worst part is, it was working fine this morning. Can I go one day without something breaking jesus christ... (No google isn't helping. I think ue4 just got fucked. Also I'm not asking for help, I'm going to get a work around together... somehow....)



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Teardown with mods is fucking awesome.

Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)

Testing enemy reactions and fine-tuning the timing window for perfect blocks and counterattacks in Lobo. Each enemy brings a unique challenge! 🛡️⚔️ #GameDev #IndieGame #ue5

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Udpate I've made flowers and 1 tree so far. and also I don't understand why my project is lagging. i've literally done everything, but the fps is just under 50 on the scene. (drx11)

maybe the material is too complex, but i put a bunch of swither

I'm posting this using a browser I made in unreal engine, no joke. 100% real, (I'm changing my password after this, I don't trust this)

I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.

Hey! I've released a short horror game

It's a vehicle chase game where you must escape the town while being hunted down by maniacs in cars.

Since it's the holiday season, I've decided to release it at a discounted price

Link: https://jangomango2001.itch.io/lockdown

@Cyph3r_ made me do this