Game
Somewhen

2 months ago

I'm refactoring the character controller for Somewhen!

Wait. Who is that?


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Changed the battle UI drastically again--hopefully for one of the last times!

New menu look and transitions go!

The 6 main characters in SOMEWHEN. It's about time!

Added new depth to the Chrono-like battle system! Just showcasing the basic movement option on your turn BEFORE committing to an action.

I made this cute model cause I started to stream on Twitch recently! I dunno how often of a habit this'll be yet, but I'm mostly gonna focus on Godot shaders and general game development, pixel art/animation, and the occasional Switch 2 game or two.

One of my favorite attacks!

I'm largely inspired by Final Fantasy X, so enemies do have Pyrefly-like objects about them!

Update 4/4! The new battle system was already underway, but I've gotten to a much more stable point! Can't wait to show you guys more!

Update 3 of 4! I started to add audio! And a new party member!

WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!