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Next up
This was one of the earliest wips of their AI coded by @Rhadamus ![]()
It still works more or less the same in some cases but the sounds and renders were place holders here.
This was a jumpscare test, I knew it looked garbage then.
I might start showing off more early development videos like these to show everyone the differences it has.
RAMIZ & FRIENDS ARE BACK! (Devlog 1)
EARLY GAMEPLAY W.I.P
Almost..
Dug up an old unfinished version of this game.
Look how far it's come!
Stylized Mangle (Broken ver)
Very early dialogue! I didn't plan on this being final I just put random text, I was trying so hard not to be immature about this implementation.




























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