Game
Spyro: Morta's Mayhem (Not Even Alpha)
10 years ago

I'm sorta back now


Yay, I’m getting things done again but as of now I have fixed the many issues my past year self had and added some more animations. I plan on creating more gifs as I go rather than having you guys wait for another video update. (Which is been a year since the video, geez) So heres some stuff.

5d0bd3f4b7f02.gif
5d0bd3f80f92d.gif

The materials have updated and there is a subtle bloom effect. Of course no one wants any dirty lens but its a thing you get anyways with just your bare eyes, I can’t show it to you guys now so that would be later. Next up is possibly making the first enemy or swimming… Actually respawn is a better idea to get over with along with lives, checkpoints later.



4 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

it happens

Coming Soon...

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Among us_into Madness