Game
Spyro: Morta's Mayhem (Not Even Alpha)
10 years ago

I'm sorta back now


Yay, I’m getting things done again but as of now I have fixed the many issues my past year self had and added some more animations. I plan on creating more gifs as I go rather than having you guys wait for another video update. (Which is been a year since the video, geez) So heres some stuff.

5d0bd3f4b7f02.gif
5d0bd3f80f92d.gif

The materials have updated and there is a subtle bloom effect. Of course no one wants any dirty lens but its a thing you get anyways with just your bare eyes, I can’t show it to you guys now so that would be later. Next up is possibly making the first enemy or swimming… Actually respawn is a better idea to get over with along with lives, checkpoints later.



4 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Levels' maps.

Szayel Aporro Granz - Bleach

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Explosive domino effect

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.