Game
Spyro: Morta's Mayhem (Not Even Alpha)
10 years ago

I'm sorta back now


Yay, I’m getting things done again but as of now I have fixed the many issues my past year self had and added some more animations. I plan on creating more gifs as I go rather than having you guys wait for another video update. (Which is been a year since the video, geez) So heres some stuff.

5d0bd3f4b7f02.gif
5d0bd3f80f92d.gif

The materials have updated and there is a subtle bloom effect. Of course no one wants any dirty lens but its a thing you get anyways with just your bare eyes, I can’t show it to you guys now so that would be later. Next up is possibly making the first enemy or swimming… Actually respawn is a better idea to get over with along with lives, checkpoints later.



4 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Levels' maps.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Among us_into Madness

Pixel art gif

【SEIZURE WARNING】

This is what it feels like to be a green slime in Terraria. :'<

(I accidentally paused the recording before painting the first temporary face. Whoops! xP)

Music: Dainumo - N8TURE