Next up
Hey everyone, DDM here!
For some time now I felt that the demo that's currently up on the game page is not really representative of what the final game will look like, so I've been working on a new one!
It should be up in a few days, keep a look out :)
I just uploaded a new demo of my game! It fixes some small issues I had with it and also adds the new game logo, hooray!
If you'd like to check the game out, a small demo is available here: https://gamejolt.com/games/CatHook/794652
I've finally published a game after a long! It's a demo of a game I'm working on, CatHook.
The game is a pixelated 3D collectathon-like platformer with a grappling hook mechanic.
The demo features a demo world and the download is the at the game's page :)
Hey everyone!
I'm sorry I couldn't meet the "out in a few days" deadline from the last post, but I swear I've been hard at work! CatHook! is being ported to Godot 4, and the new demo will actually feature stuff that'll be in the final game :)
Path of Kami: The Evolution of the Lore
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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