
I'm working on a Work in Progress #Doom 1993 Recreation Fangame using #Scratch 3, a kid's coding engine, made this using same engine I made that RWF Reach used called Shockwave 2.
Checkout Pre-Alpha S7Doom, the recreation here!
https://gamejolt.com/games/S7Doom/556790
Next up
shockwave 3 might be a reality soon, i am still surprised how fast thing's have already progressed. if it does becomes a thing, i'd most likely abandon SW2, sadly i cant work on both. future is bright regardless though.
New Shockwave 2 Optimization and Bug fix update Overhaul 1.4
another cs update, remade the map with crate props. https://www.youtube.com/watch?v=zGdp1N6xpm8 https://www.youtube.com/watch?v=zGdp1N6xpm8
new cs update, added ak and other stuff https://www.youtube.com/watch?v=WbDcTsaTwcI https://www.youtube.com/watch?v=WbDcTsaTwcI
Still shot, to go with the video.
Light and fit test of the Praetor Helmet aka "Doom Slayer" Helmet from the Doom 2016 and Doom Eternal video games.
Custom molded lens to follow.
#3dprinted #doom #3dprinting #DoomEternal #doom2016 #cosplay #Doomcosplay
i'm unbanned on scratch now, after 3 years. uploaded shockwave 2 on there also: https://scratch.mit.edu/projects/908286843/
I FINALLY FUCKING FINISHED IT updated on gamejolt as well: https://scratch.mit.edu/projects/795280472/
Finally animating these bees on the overworld!
big engine listing update, sorry for neglecting to update it sooner. https://gamejolt.com/p/ost-vpc9hgqg
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