Next up
Here. I've got a trailer ready. (...assuming it loads.)
Now I've gotta shop it around, and upload it onto YouTube.
Screenshots for Belgrad: Curse of the Castle
"Sir, is the Super Scaler effect really necessary for a cutscene like this?"
"I coded it, didn't I?"
...another fine mess you got yourself into.
I'd better stop sharing these cutscene moments. I'm almost there.
I guess I can show these things on April Fools day.
They are NOT going into the Robot Maid game, but they're still in the code.
Do you know how hard it is to get THIS shot?
Like I said, I'm making level thumbnails for the Level Select screen. Also, this gives you a good idea how big the max health bar is.
Well, finding glitches was bound to happen.
In this case, with a scrolling boss, the player's trapped on the left side of the screen until there's no solid block there.
I'd better fix that, THEN shrink the gap behind the boss.
I did Attract Mode first.
She can pwn on her own for the first four mainline levels for 30 seconds each.
Testing out a tentacle...
I'm pretty sure I got the save feature working, though I don't know if three save files is acceptable.
Then again, the save features are for Casual Play only. Arcade and Caravan Modes don't let you save your game, for hopefully obvious reasons.










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