Game
Belgrad: Curse of the Castle
7 years ago

I'm working on the final boss for the third Belgrad game. Expect it this year.




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All that work doing research on the Amazon Rainforest as a level, and THIS is what I come up with?

...well, I'll change the tiles later. I want the ground to be more foresty, and that means working on a tileset.

This is the driving sequence in action.

I don't have any original music for that part, and I can imagine that passing-through-flags sound getting annoying after a while.

Screenshots for Belgrad: Curse of the Castle

Well, I got the brain in a jar, and finished making the level.

Now, what's that brain gonna do? I figure it'll electrify itself if you get into its personal space, and send out two robot minions after you, but still, what else?

Testing out a tentacle...

Maybe this thing needs to be in a big jar.

As part of the game's canon, there's been an ongoing war in the Amazon Rainforest. It's a war between the loggers and the environmentalists.

That being said, these trees have been "shaved off" for in-universe and future gameplay reasons.

I'm prepping up a build to show to people.

There are a lot of rudimentary Visual Novel-styled cutscenes throughout. This one's for the end, because the game's not finished yet.

Almost there...

There's gonna be a second driving section without walls later.

I've been working on some character portraits. Since I've got six out of eight levels, I might as well focus on story elements like this one.

Now I can't stop thinking about Tony Jay's voice in Time Bandits.