Game
Self-Aware 2.0.1

3 years ago

I made a little coding error that caused Self-Aware to soft-lock after getting judged by James, but luckily, it has been fixed.

This goes to show that even small mistakes can have a significant effect.




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game.

Pixel fix, lol

Finally finished the game!

FAZBEARTALE Finale is now ready for download in both Windows and HTML formats.

https://gamejolt.com/games/fazbeers/999036

I hope you all enjoy! :DDD

I'm planning to release a new update on Self-Aware tomorrow.

-Here's a short list of some changes-

-Blue Soul changes (made it more Undertale-like)

-Camera focus mode

-Updated the Megalovania

-Boss zones no longer move

Have a great day :)

Here's a brief "Self-Aware" fact for you while I work on the game.

While I work on the music for the game, I tend to reference other themes I've made.

Have a wonderful day, and support other projects these lovely people in the community are making : )

I'm still adding to the genocide route. I don't have much to share, but progress has been made. Here's a screenshot of my game stats and have a good day.

The 'Undertale Crumbs Demo' is out NOW! I plan on adding more gameplay functions later. Have fun! :D

https://scratch.mit.edu/projects/1104587113/

The bonely menace himself in Undertale Crumbs.

Working on the Waterfall section now! :3

Took me long enough.

Finally added a debug mode for myself. Turbowarp is really something, lol. So many things to add, so much more time and energy.

I think I'm ready again. =)

FazTale - Finale

Intro and Battle theme - Me

Overworld theme - Omori

Just making a quick game to test bullet hell.

So no one gets soft-locked during gameplay, I'll test every save point in Self-Aware to ensure saving and loading work as intended.

This update won't be as big as the last one I did, but I have many new things I want to add and change :)