Game
Self-Aware 2.0.1

2 years ago

I'm planning to release a new update on Self-Aware tomorrow.

-Here's a short list of some changes-

-Blue Soul changes (made it more Undertale-like)

-Camera focus mode

-Updated the Megalovania

-Boss zones no longer move

Have a great day :)




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I'm here to announce that I plan on remaking "Self-Aware". This page will be logging my development.

https://gamejolt.com/games/souperaware/837737

There will be one more build put out on "Self-Aware", and then my full attention will be on this project. : )

I released a new version of Self-Aware today. This build has new content and fixes some minor aspects.

https://gamejolt.com/games/awarelysoup/811904

It makes me happy that others are playing this game I've made, and I hope you have a blast with this version.

The 'Undertale Crumbs Demo' is out NOW! I plan on adding more gameplay functions later. Have fun! :D

https://scratch.mit.edu/projects/1104587113/

Frisk

FazTale - Finale

Intro and Battle theme - Me

Overworld theme - Omori

Just making a quick game to test bullet hell.

Muffet - Day 2 #Joltober25 #Spider

The bonely menace himself in Undertale Crumbs.

Working on the Waterfall section now! :3

So no one gets soft-locked during gameplay, I'll test every save point in Self-Aware to ensure saving and loading work as intended.

This update won't be as big as the last one I did, but I have many new things I want to add and change :)

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

I'm about ready to release Self-Aware 2.0. The game will have many new features, such as more content, updated music, bug fixes, etc.

(there will be an "exe" and "HTML" download file)

Here's some concept art I drew, and have a wonderful day.